addWaypoint
From Bohemia Interactive Community
Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- Adds (or inserts when index is given) a new waypoint to a group.
The waypoint is placed randomly within a circle with the given center and radius.
The function returns a waypoint with format [group, index].
Syntax
- Syntax:
- Array = groupName addWaypoint [center, radius] or [center, radius, index]
- Parameters:
- groupName: Group
- [center, radius]: Array
- center: Position or Object
- index: Number
- [center, radius]: Array
- Return Value:
- Array - format Waypoint
Examples
Additional Information
- Multiplayer:
- -
- See also:
- waypoints, deleteWaypoint, copyWaypoints, setCurrentWaypoint
setWaypointBehaviour, setWaypointCombatMode, setWaypointCompletionRadius, setWaypointDescription, setWaypointFormation, setWaypointHousePosition, setWaypointPosition, setWaypointScript, setWaypointSpeed, setWaypointStatements, setWaypointTimeout, setWaypointType, setWaypointVisible
Notes
Notes
Notes
- Posted on November 26, 2009
- tijmenjoppe
-
If you add a waypoint to your group and then want them to start moving to that waypoint, make sure to call setWaypointType "MOVE" on your waypoint.
- Posted on June 10, 2010
- besselinksjm
-
At least in VBS2 1.30, the randomization of addWaypoint doesn't seem to work correctly all of the time.
- Posted on 18:23, 28 April 2011 (CEST)
- besselinksjm
-
At least in VBS2 1.30, the alternative syntax of addWaypoint with a specified index doesn't seem to work correctly.