addWeaponCargo

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Introduced in Operation Flashpoint version 1.00Arguments of this scripting command don't have to be local to the client the command is executed onEffects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

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Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Add weapons to the cargo space of vehicles, which can be taken out by infantry units. Once the weapon cargo space is filled up, any further addWeaponCargo commands are ignored.

Syntax

Syntax:
Vehicle addWeaponCargo ["weaponName", count]
Parameters:
Vehicle : Object - vehicle to add the weapons to
weaponName: String - weapon name. See the topic Category:Weapons for reference about possible values.
count: Integer - number of weapons to add.
Return Value:
Nothing

Examples

Example 1:
_truck addWeaponCargo ["M16",5]

Additional Information

Multiplayer:
Behaviour unknown.
See also:
addMagazineCargo, clearMagazineCargo, clearWeaponCargo

Notes

Notes

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Notes

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