alive

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Editors, please check Policy: Scripting Command Page Syntax.
Introduced in Operation Flashpoint version 1.00Arguments of this scripting command don't have to be local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Check if given vehicle/person/building is alive (i.e. not dead or destroyed).

Syntax

Syntax:
Boolean =alive object
Parameters:
object : Object
Return Value:
Boolean true when alive, false when dead

Examples

Example 1:
?!(alive player) : exit

Additional Information

Multiplayer:
Behaviour unknown.
See also:
setDammage

Notes

Notes

+ Add Note

Only post proven facts here. Use the talk page or the forums for discussions.

Notes

Returns 'BOOL' if the object does'nt exists. For example in multiplayer when a object is removed alive will return 'BOOL' if a new player join after the object were destroyed.

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