allowFleeing

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Editors, please check Policy: Scripting Command Page Syntax.
Introduced in Operation Flashpoint version 1.00Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network

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Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Sets the cowardice level (the lack of courage or bravery) of a group or unit.

The more cowardice a Group or Object has, the sooner it will start fleeing.

0 means maximum courage, while 1 means always fleeing.

Syntax

Syntax:
name allowFleeing cowardice
Parameters:
name: Object or Group
cowardice: Number
Return Value:
Nothing

Examples

Example 1:
_group1 allowFleeing 1

Additional Information

Multiplayer:
-
See also:
fleeing

Notes

Notes

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Notes

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