allowFleeing

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Editors, please check Policy: Scripting Command Page Syntax.
Introduced in Operation Flashpoint version 1.00Arguments of this scripting command don't have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network

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Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Set the courage of the group or unit.

The less courage a Group or #Unit has, the sooner it will start fleeing.

0 means maximum courage, while 1 means always fleeing.

Syntax

Syntax:
Unit(s) allowFleeing courage
Parameters:
Unit(s) : Unit, Vehicle or Group
courage: Number
Return Value:
Nothing

Examples

Example 1:
_group1 allowFleeing 1

Additional Information

Multiplayer:
Behaviour unknown.
See also:
fleeing

Notes

Notes

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Notes

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