buttonAction
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Operation Flashpoint
- Version:
- 1.5
Description
- Description:
- Return the action assigned to a control of the currently active user dialog. Can be used for buttons and active texts. Read Dialog Control for more information about user dialogs and controls.
Syntax
- Syntax:
- codeString = buttonAction idc
- Parameters:
- idc: Number. index of button
- Return Value:
- codeString: String
Examples
- Example 1:
buttonSetAction [100, {player exec "reply.sqs"}] _action = buttonAction 100returns {player exec "reply.sqs"}
Additional Information
- Multiplayer:
- Behaviour unknown.
- See also:
- buttonSetAction buttonAction_control

