call

From Bohemia Interactive Community
Jump to: navigation, search
Introduced in Operation Flashpoint: Resistance version 1.85Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint: Resistance
Version:
1.85

Description

Description:
Executes the function string.

The argument(s) (if any) are passed as _this. (argument(s) are passed in an array).

To execute a sleep function in the called code, execute it with spawn instead.

Syntax

Syntax:
argument(s) call body
Parameters:
argument(s): Any Value - Optional. Argument that is passed to the function in the "_this" variable.
body: Code - A function body provided directly 'inline' or the String returned from the commands loadFile or preprocessFile.
Return Value:
Anything - The last value given in the function is returned. See the topic Function for more information.

Examples

Example 1:
call {"x = 3"}
Example 2:
Operation Flashpoint syntax: _n = 3;
call format [{var%1 = 0},_n];
Armed Assault syntax: _n = 3;
call compile format ["var%1 = 0",_n];
result of both syntaxes is var3 = 0
Example 3:
Operation Flashpoint syntax: _fAdd = loadFile "add.sqf" [1,2] call _fAdd Armed Assault syntax: _fAdd = compile loadFile "add.sqf" _result = [1,2] call _fAdd

Additional Information

Multiplayer:
-
See also:
spawn, compile, preprocessFile

Notes

Notes


Only post proven facts here. Use the talk page or the forums for discussions.

Notes

Bottom Section

Personal tools
Google Ads