camCommitPrepared

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Editors, please check Policy: Scripting Command Page Syntax.
Introduced in Armed Assault version 1.00Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

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Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately.

Syntax

Syntax:
camera camCommitPrepared time
Parameters:
camera: Object - object of type "camera"
time: Number - time in seconds during which the changes shall be done
Return Value:
Nothing

Examples

Example 1:
; create a camera object
_cam = "camera" camCreate [5600,4800,10]
_cam camPrepareTarget player
_cam cameraEffect ["internal", "BACK"]
_cam camCommitPrepared 0

; smoothly move the camera to its new position in 6 seconds
_cam camPreparePos [5680,4720,20]
_cam camCommitPrepared 6
@camCommitted _cam

; proceed

Additional Information

Multiplayer:
Behaviour unknown.

Notes

Notes

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Notes

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