camSetBankIfAttached (VBS2)
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Virtual Battlespace 2
- Version:
- 1.00
Description
- Description:
- Select whether camera should bank with its attached object.
If false camera will always be oriented upwards. Changes are committed instantly.
Syntax
- Syntax:
- camname camSetBankIfAttached cambank
- Parameters:
- camname: Object of type "camera"
- cambank: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
_camera camSetBankIfAttached false
Additional Information
- Multiplayer:
- Behaviour unknown.

