camSetBankIfAttached (VBS2)

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Introduced in Virtual Battlespace 2 version 1.00

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Introduced in

Game:
Virtual Battlespace 2
Version:
1.00

Description

Description:
Select whether camera should bank with its attached object.
If false camera will always be oriented upwards. Changes are committed instantly.

Syntax

Syntax:
camname camSetBankIfAttached cambank
Parameters:
camname: Object of type "camera"
cambank: Boolean
Return Value:
Nothing

Examples

Example 1:
_camera camSetBankIfAttached false

Additional Information

Multiplayer:
Behaviour unknown.

Notes

Notes

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Notes

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