combatMode
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Operation Flashpoint
- Version:
- 1.00
Description
- Description:
- Returns the combat mode of the given unit. See setCombatMode for more information about combat modes.
Syntax
- Syntax:
- String = combatMode Unit(s)
- Parameters:
- Unit(s): Units Unit or Group
- Return Value:
- String - One of "BLUE", "GREEN", "WHITE, "YELLOW" and "RED"
Examples
- Example 1:
?((combatMode _grp1)=="BLUE") : _grp1 setCombatMode "GREEN"
Additional Information
- Multiplayer:
- Behaviour unknown.
- See also:
- setCombatMode
Notes
Notes
Notes
- Posted on August 3, 2006 - 14:25
- hardrock
- Notes from before the conversion:
Use setCombatMode to set the combat mode. The definitions of the colours are given under that command.
- Ceeeb
- In OFP v1.96, combatMode return value does not change when unit's combat mode is set with radio commands, ie troops under the player's command.

