createAgent
From Bohemia Interactive Community
| This is a reserved keyword for future implementations. In Armed Assault it is not implemented yet. |
| Editors, please check Policy: Scripting Command Page Syntax. |
Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- Creates an (independent) agent (person) of the given type (type is a name of a subclass of CfgVehicles). If the markers array contains several marker names, the position of a random one is used, otherwise, the given position is used. The unit is placed inside a circle with this position as its center and placement as its radius.
Special properties can be: "NONE" and "FORM".
Syntax
- Syntax:
- Object = createAgent ["type", position, markers, placement, special]
- Parameters:
- type: String from CfgVehicles
- position: Array (position format)
- markers: Array
- placement: Number radius
- special: String "None", or "Form"
- Return Value:
- Object
Examples
- Example 1:
agent = createAgent ["SoldierWB", position player, [], 0, "FORM"]
Additional Information
- Multiplayer:
- Behaviour unknown.

