createGuardedPoint
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- Adds a point guarded by the given side. The actual item or position guarded is determined by the following priority.
- If idStatic is not negative, the position of a static object with the given id is guarded.
- If the given vehicle is valid, the starting position of the vehicle is guarded.
- otherwise the given position is guarded.
Syntax
- Syntax:
- createGuardedPoint [ side, Position, idStatic, Vehicle]
- Parameters:
- Side
- Position
- idStatic, Number
- Vehicle
- Return Value:
- Nothing or undocumented
Examples
Additional Information
- Multiplayer:
- Behaviour unknown.

