createVehicle array (VBS2)

From Bohemia Interactive Community

Jump to: navigation, search
Editors, please check Policy: Scripting Command Page Syntax.
Introduced in Virtual Battlespace 2 version 1.00

Click on the images for descriptions

Introduced in

Game:
Virtual Battlespace 2
Version:
1.00

Description

Description:
Creates a vehicle of the given type (type is the name of the subclass in CfgVehicles).

Syntax

Syntax:
Object= createVehicle [class,position, markers, placement,special,overlay,unknown,loading]
Parameters:
class: String - Class name of object to create
position: Position
markers: Array - If the array contains several marker names, the position of a random one is used to place the vehicle. Otherwise, the given position is used.
placement: Number - Radius of a circle to randomly place the vehicle in.
special: String - Can be: "NONE", "CAN_COLLIDE", "FLY" or "FORM".
overlay: Boolean
unknown: Boolean
loading: Boolean -
Return Value:
Object

Examples

Example 1:
_veh = createVehicle ["ah1w", position player, [], 0, "FLY"]

Additional Information

Multiplayer:
Behaviour unknown.
See also:
createUnit, createUnit array, createVehicle, createVehicleLocal, deleteVehicle

Notes

Notes

+ Add Note

Only post proven facts here. Use the talk page or the forums for discussions.


Bottom Section

Personal tools
Buy ArmA now!