ctrlSetText
From Bohemia Interactive Community
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Introduced in
- Game:
- Operation Flashpoint
- Version:
- 1.5
Description
- Description:
- Set the text of a control of the currently active user dialog. This command can be used for static texts, buttons, edit lines and active texts as well as for images, where you can use it to set the image path. Read Dialog Control for more information about user dialogs and controls.
Syntax
- Syntax:
- ctrlSetText [idc, "text"]
- Parameters:
- idc: Integer - control ID
- text: String - text or image path, depending on the control type
- Return Value:
- Nothing
Examples
- Example 1:
- ctrlSetText [100, "Hello world"]
Additional Information
- Multiplayer:
- Behaviour unknown.
- See also:
- ctrlText, ctrlSetText control

