disableSerialization
From Bohemia Interactive Community
Click on the images for descriptions
Introduced in
- Game:
- ARMA 2
- Version:
- 1.00
Description
- Description:
- Disable saving of script containing this command. After this script can work with the data types which do not support serialization (UI types).
Syntax
- Syntax:
- disableSerialization
- Return Value:
- Nothing
Examples
- Example 1:
disableSerialization; _display = findDisplay 46;
Additional Information
- Multiplayer:
- -
- See also:
- Display, displayAddEventHandler, displayRemoveAllEventHandlers, displayRemoveEventHandler
Notes
Notes
Notes
- Posted on 19 June, 2010
- Str
-
Can be used to detecting load. Scope with disabled serialization is discontinued after load, even if there's endless loop inside.
_loaded = [] spawn {disableSerialization; waitUntil {false};}; waitUntil {scriptDone _loaded;}; hint "Game was loaded!"
Works for all possible load types - loading user save, loading autosave and resuming mission from main menu.
Use with caution, as it handles two threads in memory, having impact at overall scripting time.