doMove

From Bohemia Interactive Community

Jump to: navigation, search
Editors, please check Policy: Scripting Command Page Syntax.
Introduced in Operation Flashpoint version 1.00Arguments of this scripting command don't have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Order the given unit(s) to move to the given position (without radio messages).

Syntax

Syntax:
Unit(s) doMove Position
Parameters:
Unit(s)
Position
Return Value:
Nothing

Examples

Example 1:
_soldier1 doMove (position officer)
Example 2:
this doMove (getMarkerPos "Marker1")

Additional Information

Multiplayer:
Behaviour unknown.
See also:
commandMove

Notes

Notes

+ Add Note

Only post proven facts here. Use the talk page or the forums for discussions.

Notes


Posted on February 9, 2008
Kronzky
If doMove is to be used in conjunction with waypoint behavior commands (e.g. setSpeedMode), then those have to be issued after the move command to have an effect. Otherwise the move will be done with the default settings.


Bottom Section

Personal tools
Buy ArmA now!