drop

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Introduced in Operation Flashpoint version 1.5Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.5

Description

Description:
Creates a particle effect.

This command is used to create smoke, fire and similar effects.

The particles are single polygons with single textures that always face the player.

They can be set to dynamically change their position, size, direction, can be set to different weights and more or less dependant on the wind.

Syntax

Syntax:
drop ParticleArray
Parameters:
ParticleArray: (Array).
Return Value:
Nothing

Examples

Example 1:
drop ["cl_basic", "", "Billboard", 1, 1, [-3.5*(sin(direction xural)),
-3.5*(cos(direction xural)),0], [random 0.1,random 0.1,random 0.5], 1, 0.005, 0.0042,
 0.7, [0.3,3], [[0.5,0.5,0.5,0],[0.7,0.7,0.7,0.5],[0.9,0.9,0.9,0]], [0,1,0,1,0,1],
 0.2, 0.2, "", "", xural]

Additional Information

Multiplayer:
Behaviour unknown.
See also:
ParticleArray

Notes

Notes

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Notes

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