fn vbs getVisibility (VBS2)

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Introduced in Virtual Battlespace 2 version 1.22

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Introduced in

Game:
Virtual Battlespace 2
Version:
1.22

Description

Description:
Determines the visibility of an object from a specified position.
Returns the ratio of visible boundingBox corners (i.e. if none are visible, 0 is returned, if all eight are visible, 1 is returned).

Syntax

Syntax:
[array, vehicle, except] call fn_vbs_getVisibility
Parameters:
array: Array (PositionAGL format)
vehicle: Object
except: Array (optional) - Array with objects which are not taken into account as view blockers.
Return Value:
Number - visibility ratio

Examples

Example 1:
_isVisible = [position player, target, [player]] call fn_vbs_getVisibility

Additional Information

Multiplayer:
Behaviour unknown.
See also:
fn_vbs_isVisible,getVisibility, collisionDetection

Notes

Notes

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Notes

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