fn vbs getVisibility (VBS2)
From Bohemia Interactive Community
| Editors, please check Policy: Scripting Command Page Syntax. |
Click on the images for descriptions
Introduced in
- Game:
- Virtual Battlespace 2
- Version:
- 1.22
Description
- Description:
- Determines the visibility of an object from a specified position.
Returns the ratio of visible boundingBox corners (i.e. if none are visible, 0 is returned, if all eight are visible, 1 is returned).
Syntax
- Syntax:
- [array, vehicle, except] call fn_vbs_getVisibility
- Parameters:
- array: Array (PositionAGL format)
- vehicle: Object
- except: Array (optional) - Array with objects which are not taken into account as view blockers.
- Return Value:
- Number - visibility ratio
Examples
- Example 1:
_isVisible = [position player, target, [player]] call fn_vbs_getVisibility
Additional Information
- Multiplayer:
- Behaviour unknown.
- See also:
- fn_vbs_isVisible,getVisibility, collisionDetection

