format
From Bohemia Interactive Community
Click on the images for descriptions
Introduced in
- Game:
- Operation Flashpoint
- Version:
- 1.00
Description
- Description:
- Composes a string containing other variables or other variable types.
Converts any variable type to a string.
If you want to convert a string back to a number, use parseNumber.
Syntax
- Syntax:
- String = format [formatString, var1, var2 ...]
- Parameters:
- [formatString, var1, var2 ...]: Array
- formatString: String - a string containing text and/or references to the variables listed below in the array. The references appear in the form of %1, %2 etc.
- var1: Any Value - variable referenced by %1
- var2: Any Value - variable referenced by %2
- ......And so on.
- formatString: String - a string containing text and/or references to the variables listed below in the array. The references appear in the form of %1, %2 etc.
- Return Value:
- String - The full string is returned.
Examples
- Example 1:
format ["Player:%1, player's side:%2",player,side player]
returns "Player:WEST 1-1-A:1 (Username), player's side:WEST"
Additional Information
- Multiplayer:
- -
Notes
Notes
Notes
- Unknown
- The format command is very strong in combination with call. Dynamic code can be created using format and then executed with call.
- Worldeater
-
The maximum number of characters returned by the format command seems to depend on the total byte count. For plain ASCII strings the limit is 2048 characters.