format

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Introduced in Operation Flashpoint version 1.00

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Composes a string containing other variables or other variable types.

Converts any variable type to a string.

If you want to convert a string back to a number, use parseNumber.

Syntax

Syntax:
String = format [formatString, var1, var2 ...]
Parameters:
[formatString, var1, var2 ...]: Array
formatString: String - a string containing text and/or references to the variables listed below in the array. The references appear in the form of %1, %2 etc.
var1: Any Value - variable referenced by %1
var2: Any Value - variable referenced by %2
......And so on.
Return Value:
String - The full string is returned.

Examples

Example 1:
format ["Player:%1, player's side:%2",player,side player]

returns "Player:WEST 1-1-A:1 (Username), player's side:WEST"

Additional Information

Multiplayer:
-

Notes

Notes


Only post proven facts here. Use the talk page or the forums for discussions.

Notes

Unknown
The format command is very strong in combination with call. Dynamic code can be created using format and then executed with call.

Worldeater
The maximum number of characters returned by the format command seems to depend on the total byte count. For plain ASCII strings the limit is 2048 characters.


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