globalChat

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Introduced in Operation Flashpoint version 1.00Arguments of this scripting command don't have to be local to the client the command is executed onEffects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

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Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Make a unit send a text message over the global radio channel.

Syntax

Syntax:
Unit globalChat String
Parameters:
Unit: Person or Vehicle
String - the message that should be sent
Return Value:
Nothing

Examples

Example 1:
_soldierOne globalChat "Show this text"

Additional Information

Multiplayer:
Behaviour unknown.
See also:
sideChat, groupChat, vehicleChat

Notes

Notes

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Only post proven facts here. Use the talk page or the forums for discussions.

Notes

Ceeeb
In OFP 1.96, this command can be used by a Game_Logic unit, which will result in the text being displayed on screen without any indication of the side of radio source, or quotation marks. For example : gamelogic1 globalchat "hello world" will create the text hello world in the radio log.

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