if

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Introduced in Operation Flashpoint: Resistance version 1.85

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint: Resistance
Version:
1.85

Description

Description:
The standard if, then, else constuct available in many languages. This syntax however has alternate forms in the manner of an Array.

  • if (condition) then {code} else {code}
  • if (condition) then [ {code},{code} ]

Result of the Code executed is returned as the result to this command (which may be Nothing}.

Syntax

Syntax:

Parameters:
condition: statement that returns a Boolean
Code: statement(s) executed when condition true, or false
Return Value:
Anything- Dependent on Code executed

Examples

Example 1:
_retVal = if (1 > 0) then {"It's true"} else {"It's false"}; hint str _retVal

Additional Information

Multiplayer:
Behaviour unknown.
See also:
else, Control Structures, then

Notes

Notes

+ Add Note

Only post proven facts here. Use the talk page or the forums for discussions.

Notes

Posted on August 4, 2006 - 10:55
hardrock
Notes from before the conversion:

Standard syntax:

= if a then b

Compound clause syntax (multiple actions)

"if a then x, y, z"
or
"if a then x; y; z"

Ceeeb
Any variables you declare within the body of an if/then statement (ie between the curly braces) are local to that 'if' statement, and are destroyed at the end of the statement. If you know you want to use the variable outside the 'if' statement, make sure your declare it before the 'if' statement.

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