if
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Operation Flashpoint: Resistance
- Version:
- 1.85
Description
- Description:
- The standard if, then, else constuct available in many languages. This syntax however has alternate forms in the manner of an Array.
- if (condition) then {code} else {code}
- if (condition) then [ {code},{code} ]
Result of the Code executed is returned as the result to this command (which may be Nothing}.
Syntax
- Syntax:
- Parameters:
- condition: statement that returns a Boolean
- Code: statement(s) executed when condition true, or false
- Return Value:
- Anything- Dependent on Code executed
Examples
Additional Information
- Multiplayer:
- Behaviour unknown.
- See also:
- else, Control Structures, then
Notes
Notes
Notes
- Posted on August 4, 2006 - 10:55
- hardrock
- Notes from before the conversion:
Standard syntax:
= if a then b
Compound clause syntax (multiple actions)
"if a then x, y, z" or "if a then x; y; z"
- Ceeeb
- Any variables you declare within the body of an if/then statement (ie between the curly braces) are local to that 'if' statement, and are destroyed at the end of the statement. If you know you want to use the variable outside the 'if' statement, make sure your declare it before the 'if' statement.

