isCollision (VBS2)
From Bohemia Interactive Community
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Introduced in
- Game:
- Virtual Battlespace 2
- Version:
- 1.00
Description
- Description:
- Returns true if a fired projectile would impact an object (or one of several objects) if fired from the specified position.
Considers only the origin (the center) of the object, so if only a part of the object is visible the command will still return false.
Syntax
- Syntax:
- _collision = shooter isCollision target
- Parameters:
- shooter: Object, or PositionASL
- target: Object, or Array of Objects
- Return Value:
- Boolean, or Array or Booleans
Examples
- Example 1:
_willImpact = player isCollision soldier
Additional Information
- Multiplayer:
- Behaviour unknown.
- See also:
- getVisibility, collisionDetection

