isCollision (VBS2)

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Introduced in Virtual Battlespace 2 version 1.00

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Introduced in

Game:
Virtual Battlespace 2
Version:
1.00

Description

Description:
Returns true if a fired projectile would impact an object (or one of several objects) if fired from the specified position.
Considers only the origin (the center) of the object, so if only a part of the object is visible the command will still return false.

Syntax

Syntax:
_collision = shooter isCollision target
Parameters:
shooter: Object, or PositionASL
target: Object, or Array of Objects
Return Value:
Boolean, or Array or Booleans

Examples

Example 1:
_willImpact = player isCollision soldier

Additional Information

Multiplayer:
Behaviour unknown.
See also:
getVisibility, collisionDetection

Notes

Notes

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Notes

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