preloadObject
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- Preload all textures, materials and proxies needed to render given object. Object can be determined either by config class name (CfgVehicles), or by Unit.
Returns true once all data is loaded and ready.
Syntax
- Syntax:
- Boolean = distance preloadObject object
- Parameters:
- distance: Number
- object: Object or String
- Return Value:
- Boolean
Examples
- Example 1:
spawn {waitUntil 10 preloadObject "SoldierW"}- Example 2:
spawn {waitUntil 10 preloadObject leader player}
Additional Information
- Multiplayer:
- Behaviour unknown.

