preloadTitleObj
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- Object title - Preload data the object can be defined in the Description.ext file.
Syntax
- Syntax:
- Boolean = preloadTitleObj ["Classname","type",speed]
- Parameters:
- Classname: String defined in Description.ext for the mission
- Type: String "PLAIN" eg
- speed: Optional, and ignored
- Return Value:
- Boolean
Examples
- Example 1:
_ok=preloadTitleObj ["BISLogo","plain"]
Additional Information
- Multiplayer:
- Behaviour unknown.

