preprocessFile

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Introduced in Operation Flashpoint: Resistance version 1.85

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint: Resistance
Version:
1.85

Description

Description:
Reads and processes the content of the specified file. Preprocessor is C-like, supports comments using // or /* and */ and macros defined with #define.
Due to the hard-drive access this command executes (and the lack of caching) this command should not be used in time-critical script loops.

Syntax

Syntax:
String = preprocessFile fileName
Parameters:
fileName: String
Return Value:
String

Examples

Example 1:
_content=preprocessFile "myFunction.sqf"

Additional Information

Multiplayer:
-
See also:
preprocessFileLineNumbers, loadFile, Function, SQF syntax, call, spawn, execVM, PreProcessor Commands

Notes

Notes


Only post proven facts here. Use the talk page or the forums for discussions.

Notes

Posted on March 4, 2008
Alef
File path is always relative to mission directory. If script dir\a.sqf includes dir\b.sqf, use "dir\b.sqf" and not "b.sqf".

Posted on July 8, 2011
kju
Use preprocessFileLineNumbers instead as it provides more context information on error.

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