preprocessFileLineNumbers

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Introduced in Armed Assault version 1.00

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Returns the preprocessed content of the given file. The preprocessor is C-like, it supports comments using // or /* and */ and macros defined with #define.

Syntax

Syntax:
String = preprocessFileLineNumbers fileName
Parameters:
fileName: String
Return Value:
String

Examples

Example 1:

_string = preprocessFileLineNumbers "myFunction.sqf"

Result is "if a>b then {a} else {b}"

Additional Information

Multiplayer:
-
See also:
preprocessFile, loadFile, Function, SQF syntax, call, spawn, execVM, PreProcessor Commands

Notes

Notes


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Notes

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