setAmmoCargo

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Introduced in Operation Flashpoint version 1.00

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Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Set amount of ammo resources in cargo space of a rearm vehicle. Ammo resource is used to resupply vehicles that take ammo. Soldiers use individual magazines instead. Amount: 1 is full cargo.

The actual quantity to work with is determined by the model's class in CfgVehicles

Syntax

Syntax:
Vehicle setAmmoCargo Number
Return Value:
Nothing

Examples

Example 1:
_ammoTruck1 setAmmoCargo 0.5

Additional Information

Multiplayer:
Behaviour unknown.

Notes

Notes

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Notes

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