setDir
From Bohemia Interactive Community
Click on the images for descriptions
Introduced in
- Game:
- Operation Flashpoint
- Version:
- 1.00
Description
- Description:
- Sets object heading. Angles are measured in degrees clockwise from north. The accepted heading range is from 0 to 360 Negative angles represent a counter-clockwise angle and the angle can be of any size.
Syntax
Examples
- Example 1:
_soldier1 setDir 45Will set soldier1 to face North East- Example 2:
_soldier1 setDir -675Will also set soldier1 to face North East
Additional Information
- Multiplayer:
- -
- See also:
- getDir, setFormDir
Notes
Notes
Notes
- Posted on May 9, 2007 - 20:43 CET
- Manny
-
Though effects of this command remain local, you can do a setPos afterwards to synchronize the direction on all machines in MP.
myObj setDir 90; myObj setPos getPos myObj;
- Posted on January 9, 2009 - 22:21
- Killswitch
-
In ArmA, the effect of setDir is synchronized across the network.
- Posted on April 5th, 2011
- kju
-
In OA 1.59 the comment of Manny still holds true for createVehicle'd empty vehicles by the server.
For the player object a local setDir alone is enough.
- Posted on July 10, 2010 - 16:34
- Shuko
-
In ArmA 2 OA, this command only makes the unit glance momentarily to the direction. To change his heading more permanently use setFormDir.