setEditorObjectSettings (VBS2)

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Editors, please check Policy: Scripting Command Page Syntax.
Introduced in Virtual Battlespace 2 version 1.00

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Introduced in

Game:
Virtual Battlespace 2
Version:
1.00

Description

Description:
Set object arguments in mission editor.

Syntax

Syntax:
map setEditorObjectSettings [edObject, isAnchored?, snapToGround?]
Parameters:
map: Control -
edObject: Editor Object -
isAnchored: Boolean
snapToGround: Boolean
Return Value:
Nothing

Examples

Example 1:
_map setEditorObjectSettings [_edObj,_isAnchored,_stayAboveGround];

Additional Information

Multiplayer:
Behaviour unknown.
See also:
getEditorObjectSettings, evalObjectArgument setObjectArguments

Notes

Notes

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Notes

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