setEditorObjectSettings (VBS2)
From Bohemia Interactive Community
| Editors, please check Policy: Scripting Command Page Syntax. |
Click on the images for descriptions
Introduced in
- Game:
- Virtual Battlespace 2
- Version:
- 1.00
Description
- Description:
- Set object arguments in mission editor.
Syntax
- Syntax:
- map setEditorObjectSettings [edObject, isAnchored?, snapToGround?]
- Parameters:
- map: Control -
- edObject: Editor Object -
- isAnchored: Boolean
- snapToGround: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
_map setEditorObjectSettings [_edObj,_isAnchored,_stayAboveGround];
Additional Information
- Multiplayer:
- Behaviour unknown.
- See also:
- getEditorObjectSettings, evalObjectArgument setObjectArguments

