setFogOfWar (VBS2)
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Virtual Battlespace 2
- Version:
- 1.19
Description
- Description:
- Controls which unit types are visible on the map.
Syntax
- Syntax:
- map setFogOfWar [setting, perspective]
- Parameters:
- map: Control - Map control.
- setting: String - FoW setting. Can be:
• "OFF": (Same as NONE?)
• "ALL": Show all units present
• "SIDE": Show all units of perspective's side(s) and those physically visible to them
• "VISIBLE": Show all units physically visible to perspective
• "NONE": Show only player - perspective: Array - (optional) If defined, FoW will be from their perspective instead of the player's.
- Return Value:
- Nothing
Examples
- Example 1:
_map setFogOfWar ["SIDE",[]];
Additional Information
- Multiplayer:
- Behaviour unknown.

