setFogOfWar (VBS2)

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Introduced in Virtual Battlespace 2 version 1.19

Click on the images for descriptions

Introduced in

Game:
Virtual Battlespace 2
Version:
1.19

Description

Description:
Controls which unit types are visible on the map.

Syntax

Syntax:
map setFogOfWar [setting, perspective]
Parameters:
map: Control - Map control.
setting: String - FoW setting. Can be:
• "OFF": (Same as NONE?)
• "ALL": Show all units present
• "SIDE": Show all units of perspective's side(s) and those physically visible to them
• "VISIBLE": Show all units physically visible to perspective
• "NONE": Show only player
perspective: Array - (optional) If defined, FoW will be from their perspective instead of the player's.
Return Value:
Nothing

Examples

Example 1:
_map setFogOfWar ["SIDE",[]];

Additional Information

Multiplayer:
Behaviour unknown.

Notes

Notes

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Notes

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