setLightColor
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- Set diffuse color of light.
Syntax
Examples
Additional Information
- Multiplayer:
- Behaviour unknown.
Notes
Notes
Notes
- ColonelSandersLite
To clarify:
setLightAmbient - Terrain and surrounding objects are bathed in this colour.
setLightColor - Controls the "haze" seen around the lightsource (ex flares).
Light can be created with command createVehicle with special vehicle class "#lightpoint"
for example:
_light = "#lightpoint" createVehicleLocal pos;
_light setLightBrightness 1.0;
_light setLightAmbient[0.0, 1.0, 0.0];
_light setLightColor[0.0, 1.0, 0.0];
_light lightAttachObject [_object, [0,0,0]]

