setMarkerPos

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Introduced in Operation Flashpoint version 1.00Effects of this scripting command are broadcasted over the network and happen on every computer in the network

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Moves the marker. Pos format is Position2D.

Syntax

Syntax:
"markerName" setMarkerPos Position2D
Parameters:
markerName: String
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerPos getMarkerPos "MarkerTwo"

Additional Information

Multiplayer:
Behaviour unknown.

Notes

Notes

+ Add Note

Only post proven facts here. Use the talk page or the forums for discussions.

Notes

Effect is local in OFP. --Unknown

This command will not move a marker on dedicated server (if a client calls it). AI will continue to respawn at old spot if you are moving something like respawn_west. --Doolittle 22:25, 31 March 2008 (CEST)

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