setObjectArguments (VBS2)
From Bohemia Interactive Community
| Editors, please check Policy: Scripting Command Page Syntax. |
Click on the images for descriptions
Introduced in
- Game:
- Virtual Battlespace 2
- Version:
- 1.00
Description
- Description:
- Set object arguments in mission editor.
Syntax
- Syntax:
- map setObjectArguments [object, assignments]
- Parameters:
- map: Control -
- object: Object -
- assignments: Array of name (String) / value (Anything) pairs
- Return Value:
- Nothing
Examples
- Example 1:
_map setObjectArguments [_obj,["NAME",_name,"POSITION",_pos]]
Additional Information
- Multiplayer:
- Behaviour unknown.
- See also:
- evalObjectArgument, getObjectArgument, setVariable
Notes
Notes
Notes
- Kronzky
- Changes to the Object Tree won't become active until an updateObjectTree has been issued.

