setObjectTexture (VBS1)

From Bohemia Interactive Community

Jump to: navigation, search
Editors, please check Policy: Scripting Command Page Syntax.
Introduced in Virtual Battlespace 1 version  2.12.14

Click on the images for descriptions

Introduced in

Game:
Virtual Battlespace 1
Version:
2.12.14

Description

Description:
Set ObjectTexture

Syntax

Syntax:
obj setObjectTexture string
Parameters:
obj: Object
string: String
Return Value:
Nothing

Examples

Additional Information

Multiplayer:
Behaviour unknown.

Notes

Notes

+ Add Note

Only post proven facts here. Use the talk page or the forums for discussions.

Notes

The difference from the standard OFP setObjectTexture is that in VBS1 you may also use an object ID for an object placed on a WRP map, as opposed to only objects placed by the mission in OFP. All the other rules about setObjectTexture, such as the hiddenSelections[]={}; array requirement, are still applicable.

Bottom Section

Personal tools
Buy ArmA now!