setTriggerArea

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Introduced in Armed Assault version 1.00

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Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Defines the area controlled by the trigger. The area is rectangular or elliptic, the width is 2 * a, the height is 2 * b. It is rotated angle degrees.

Syntax

Syntax:
trigger setTriggerArea [a, b, angle, rectangle]
Parameters:
trigger: Object
[a, b, angle, rectangle]: Array. (Number,Number,Number,Boolean)
Return Value:
Nothing

Examples

Example 1:
_trigger setTriggerArea [100, 50, 45, false ]

Additional Information

Multiplayer:
Behaviour unknown.
See also:
createTrigger,setTriggerActivation, setTriggerStatements, setTriggerText, setTriggerTimeout, setTriggerType

Notes

Notes

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Notes

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