setTriggerArea
From Bohemia Interactive Community
Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- Defines the area controlled by the trigger.
The area is either rectangular or elliptical, the width is 2 * xrad, the height is 2 * yrad.
It is rotated angle degrees.
Syntax
- Syntax:
- trigger setTriggerArea [xrad, yrad, angle, rectangle]
- Parameters:
- trigger: Object
- [xrad, yrad, angle, rectangle]: Array
- xrad: Number - horizontal(x) radius (or half the width of rectangle)
- yrad: Number - vertical(y) radius (or half the height of rectangle)
- angle: Number - rotational in degrees
- rectangle: Boolean - true if rectangle)
- [xrad, yrad, angle, rectangle]: Array
- Return Value:
- Nothing
Examples
- Example 1:
_trigger setTriggerArea [100, 50, 45, false ]
Additional Information
- Multiplayer:
- -
- See also:
- triggerArea, createTrigger,setTriggerActivation, setTriggerStatements, setTriggerText, setTriggerTimeout, setTriggerType
Notes
Notes