sideRadio

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Editors, please check Policy: Scripting Command Page Syntax.
Introduced in Operation Flashpoint version 1.00Arguments of this scripting command don't have to be local to the client the command is executed onEffects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

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Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Send the message to the side radio channel. Message is defined in Description.ext file.

Syntax

Syntax:
Unit sideRadio "ClassRadioMsg"
Parameters:
Unit: Object
ClassRadioMsg: String
Return Value:
Nothing

Examples

Example 1:
_soldierOne sideRadio "messageOne"

Additional Information

Multiplayer:
Behaviour unknown.

Notes

Notes

+ Add Note

Only post proven facts here. Use the talk page or the forums for discussions.

Notes

Ceeeb
In OFP v1.96, sideRadio messages can be sent from 2 abstract sources: "Papa_Bear" and "Base FireFly". Use sideRadio on an array in the form [SIDE,"base"],[SIDE,"HQ"],[SIDE,"Papa_bear"] or [SIDE,"airbase"], where SIDE is the side broadcasting. "HQ", "base" and "Papa_bear" seem to be the same object. The callsign strings can be re-defined using a stringTable.csv file, using STR_CFG_PAPABEAR and STR_CFG_FIREFLYBASE. Example : [EAST,"base"] sideRadio "returnToBase".

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