sideRadio
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Operation Flashpoint
- Version:
- 1.00
Description
- Description:
- Send the message to the side radio channel. Message is defined in Description.ext file.
Syntax
- Syntax:
- Unit sideRadio "ClassRadioMsg"
- Parameters:
- Unit: Object
- ClassRadioMsg: String
- Return Value:
- Nothing
Examples
- Example 1:
_soldierOne sideRadio "messageOne"
Additional Information
- Multiplayer:
- Behaviour unknown.
Notes
Notes
Notes
- Ceeeb
- In OFP v1.96, sideRadio messages can be sent from 2 abstract sources: "Papa_Bear" and "Base FireFly". Use sideRadio on an array in the form [SIDE,"base"],[SIDE,"HQ"],[SIDE,"Papa_bear"] or [SIDE,"airbase"], where SIDE is the side broadcasting. "HQ", "base" and "Papa_bear" seem to be the same object. The callsign strings can be re-defined using a stringTable.csv file, using STR_CFG_PAPABEAR and STR_CFG_FIREFLYBASE. Example : [EAST,"base"] sideRadio "returnToBase".

