spawn
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- Starts running a new script.
Arguments is passed to the script as local variable _this.
Unlike an exec the Code is running in parallel, spawn does not wait for it to be done.
To check if it finished use scriptDone
Syntax
- Syntax:
- Script = arguments spawn {Code}
- Parameters:
- arguments Any Value - This value is sent to the code block through _this.
- Code
- Return Value:
- Script
Examples
- Example 1:
[] spawn { player globalChat "This is run in parallel."; };
Additional Information
- Multiplayer:
- Behaviour unknown.
- See also:
- spawn function, call function, call code

