mod: Difference between revisions

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m (fixed format bug)
m (fixed example)
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|x1= <pre>_rem = 3 mod 2 ...... Result is 1 </pre>
|x1= <br><code>_rem <nowiki>=</nowiki> 3 mod 2 </code>
You can use mod to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script:<pre>_rand = [[random]] 6 _num = _rand - (_rand mod 1)</pre> |= Example 1
Result is 1 |= Example 1
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You can use mod to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script:<pre>_rand = [[random]] 6 _num = _rand - (_rand mod 1)</pre>
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Revision as of 02:38, 4 August 2006


Hover & click on the images for description

Description

Description:
Remainder of a divided by b. Notes: (1) Remainder is calculated in real domain. (2) mod is identical to a % b
Groups:
Uncategorised

Syntax

Syntax:
a mod
Parameters:
a: Number
b: Number
Return Value:
Number

Examples

Example 1:

_rem = 3 mod 2 Result is 1

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

You can use mod to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script:
_rand = [[random]] 6 _num = _rand - (_rand mod 1)

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