setMusicEffect: Difference between revisions

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| Defines the music track played on activation. Track is a subclass name of CfgMusic. "$NONE$" (no change) or "$STOP$" (stops the current music track). |= Description
| Defines the music track played on activation.
 
Track is a subclass name of CfgMusic.
 
"$NONE$" (no change) or "$STOP$" (stops the current music track). |= Description
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Revision as of 21:48, 14 September 2006

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Defines the music track played on activation. Track is a subclass name of CfgMusic. "$NONE$" (no change) or "$STOP$" (stops the current music track).
Groups:
Uncategorised

Syntax

Syntax:
trigger or waypoint setMusicEffect track
Parameters:
trigger or waypoint: Object
track: String
Return Value:
Nothing

Examples

Example 1:
trigger setMusicEffect "Track1"

Additional Information

See also:
See also needed

Notes

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Only post proven facts here! Add Note

Notes

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