ctrlAnimateModel: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
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| [[ctrlAnimationPhaseModel]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlPosition]], [[ctrlSetPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]] | | [[ctrlAnimationPhaseModel]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlPosition]], [[ctrlSetPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]] | ||
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}} | }} | ||
Revision as of 10:33, 18 January 2021
Description
- Description:
- Process an animation of 3D Arma: GUI Configuration. Command uses name defined by source property and works similar like animateSource command.
- Groups:
- GUI Control - Object
Syntax
- Syntax:
- control ctrlAnimateModel [source, phase]
- Parameters:
- control : Control - 3D control
- [source, phase]: Array
- source: String - common source
- phase: Number - wanted animation phase
- Return Value:
- Nothing
Examples
- Example 1:
_control3D ctrlAnimateModel ["Close",1];
- Example 2:
_ctrlLaptop ctrlAnimateModel ["Lid",1];
Additional Information
- See also:
- ctrlAnimationPhaseModelctrlCreatectrlDeletectrlModelctrlPositionctrlSetPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUp
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note