setMusicEffect: Difference between revisions

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| trigger or waypoint '''setMusicEffect''' track |= Syntax
| trigger '''setMusicEffect''' track |= Syntax


|p1= trigger or waypoint: [[Object]] |= Parameter 1
|p1= trigger: [[Object]] |= Parameter 1


|p2= track: [[String]] |= Parameter 2
|p2= track: [[String]] |= Parameter 2


| [[Nothing]] |= Return value
| [[Nothing]] |= Return value
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|s2= waypoint '''setMusicEffect''' track |= Syntax
|p21= waypoint: [[Array]] (format [[Waypoint]] |= Parameter 1
|p22= track: [[String]] |= Parameter 2
|r2= [[Nothing]] |= Return value
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Revision as of 10:08, 27 October 2006

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Defines the music track played on activation. Track is a subclass name of CfgMusic. "$NONE$" (no change) or "$STOP$" (stops the current music track).
Groups:
Uncategorised

Syntax

Syntax:
trigger setMusicEffect track
Parameters:
trigger: Object
track: String
Return Value:
Nothing

Alternative Syntax

Syntax:
waypoint setMusicEffect track
Parameters:
waypoint: Array (format Waypoint
track: String
Return Value:
Nothing

Examples

Example 1:
trigger setMusicEffect "Track1"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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