mod: Difference between revisions

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#REDIRECT [[Operators]]
[[Category:Scripting Commands|MOD]]
[[Category:Scripting Commands|MOD]]
[[Category:Scripting Commands OFP 1.96|MOD]]
[[Category:Scripting Commands OFP 1.96|MOD]]
[[Category:Scripting Commands OFP 1.46|MOD]]
[[Category:Scripting Commands OFP 1.46|MOD]]
[[Category:Scripting Commands ArmA|MOD]]
[[Category:Scripting Commands ArmA|MOD]]
{{Command|= Comments
____________________________________________________________________________________________
| ofp |= Game name
|1.00|= Game version
____________________________________________________________________________________________
| Remainder of a divided by b.  |= Description
____________________________________________________________________________________________
| '''a''' '''mod''' |= Syntax
|p1= a: [[Number]] |= Parameter 1
|p2= b: [[Number]] |= Parameter 2
| [[Number]] |= Return value
____________________________________________________________________________________________
 
|x1= <br><code>_rem <nowiki>=</nowiki> 3 mod 2 </code>
Result is 1  |= Example 1
____________________________________________________________________________________________
|  |= See also
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
* Remainder is calculated in real domain.
* mod is identical to [[a % b]]
You can use mod to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script:
_rand = [[random]] 6
_num <nowiki>=</nowiki> _rand - (_rand [[mod]] 1)
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>

Revision as of 01:48, 22 December 2006

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