Stargate Mod: Difference between revisions
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==Introduction== | ==Introduction== | ||
'''Stargate Mod''' is a team dedicated to creating addons, so Operation Flashpoint users can simulate the Stargate universe in game. We | '''Stargate Mod''' is a collaborative team dedicated to creating addons, so Operation Flashpoint users can loosely simulate the Stargate universe in game. We pride ourselves on the visual accuracy of our work, and the realism of the addons. Many of the important addons, such as the 1.3 and 1.4 gate system require a lot of editing scripting on the part of the user, links below will give a guide to the users on how to set up and use the addons properly. | ||
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The Stargate was a mod dream since 2002. Its first incarnation failed to release any addons and the mod eventually collapsed. However in 2005 BXBX and Honza SG-1 begun the creation of a new Stargate Mod. In August 2005 the V1 Stargate system was released allowing OFP users for the first time to simulate the stargate TV series. From this point the mod has gone from strength to strength, releasing SG units, weapons packs, Jaffa, Death Gliders, F302s, and more gate updates. Recently a new developer (digitalae) has appeared and is making accurate scale versions of various items seen in the TV series such as Atlantis. Certain Projects are now under joint collaboration between digitalae and the rest of the Stargate Mod team. | The Stargate was a mod dream since 2002. Its first incarnation failed to release any addons and the mod eventually collapsed. However in 2005 BXBX and Honza SG-1 begun the creation of a new Stargate Mod. In August 2005 the V1 Stargate system was released allowing OFP users for the first time to simulate the stargate TV series. From this point the mod has gone from strength to strength, releasing SG units, weapons packs, Jaffa, Death Gliders, F302s, and more gate updates. Recently a new developer (digitalae) has appeared and is making accurate scale versions of various items seen in the TV series such as Atlantis. Certain Projects are now under joint collaboration between digitalae and the rest of the Stargate Mod team. | ||
In November 2005 DSF productions team that are well known in the OFP community for making realistic and heavily scripted addons such as | In November 2005 DSF productions team that are well known in the OFP community for making realistic and heavily scripted addons such as the SCUD pack, began to make the Stargate MP compatible. This objective was completed, but since then they have aspired to make the stargate simulator more realsitic to the TV series. The 1.3 stargate system has manual dialing features, working GDO, Automatic Iris protection, and the wormhole sequence. Since this point the development of the stargate has had two working versions, BXBX V1 gate is quick and simple to use, but lacking aspects of realsim, while the DSF gate takes longer to get working in the game editor but has a boosted relativism factor. | ||
Since the first release the mod is split between two sites, BXBX and honza SG-1 site http://bxbx.atrey.vdsoft.org/ and the OFP-SGC community site http://www.ofp-sgc.com/. The community site allows the users of the mod to submit their own addons and missions to the Mod. Notable mission makers include Matt SG-3, and Colonel Well. | Since the first release the mod is split between two sites, BXBX and honza SG-1 site http://bxbx.atrey.vdsoft.org/ and the OFP-SGC community site http://www.ofp-sgc.com/. The community site allows the users of the mod to submit their own addons and missions to the Mod. Notable mission makers include Matt SG-3, and Colonel Well. | ||
Towards the end of 2006, it was announced by the DSF team that the 1.4 beta version of the stargate would be the last version of the stargate, released for operation flashpoint. BXBX then released a beta off all of his work so far including the much wanted Area 52 addon, Malp pack and stargates V2. All the focus of the developers is currently on armed assault, see below | |||
==Operation Flashpoint: Resistance== | ==Operation Flashpoint: Resistance== |
Revision as of 00:23, 2 January 2007
Introduction
Stargate Mod is a collaborative team dedicated to creating addons, so Operation Flashpoint users can loosely simulate the Stargate universe in game. We pride ourselves on the visual accuracy of our work, and the realism of the addons. Many of the important addons, such as the 1.3 and 1.4 gate system require a lot of editing scripting on the part of the user, links below will give a guide to the users on how to set up and use the addons properly.
History
The Stargate was a mod dream since 2002. Its first incarnation failed to release any addons and the mod eventually collapsed. However in 2005 BXBX and Honza SG-1 begun the creation of a new Stargate Mod. In August 2005 the V1 Stargate system was released allowing OFP users for the first time to simulate the stargate TV series. From this point the mod has gone from strength to strength, releasing SG units, weapons packs, Jaffa, Death Gliders, F302s, and more gate updates. Recently a new developer (digitalae) has appeared and is making accurate scale versions of various items seen in the TV series such as Atlantis. Certain Projects are now under joint collaboration between digitalae and the rest of the Stargate Mod team.
In November 2005 DSF productions team that are well known in the OFP community for making realistic and heavily scripted addons such as the SCUD pack, began to make the Stargate MP compatible. This objective was completed, but since then they have aspired to make the stargate simulator more realsitic to the TV series. The 1.3 stargate system has manual dialing features, working GDO, Automatic Iris protection, and the wormhole sequence. Since this point the development of the stargate has had two working versions, BXBX V1 gate is quick and simple to use, but lacking aspects of realsim, while the DSF gate takes longer to get working in the game editor but has a boosted relativism factor.
Since the first release the mod is split between two sites, BXBX and honza SG-1 site http://bxbx.atrey.vdsoft.org/ and the OFP-SGC community site http://www.ofp-sgc.com/. The community site allows the users of the mod to submit their own addons and missions to the Mod. Notable mission makers include Matt SG-3, and Colonel Well.
Towards the end of 2006, it was announced by the DSF team that the 1.4 beta version of the stargate would be the last version of the stargate, released for operation flashpoint. BXBX then released a beta off all of his work so far including the much wanted Area 52 addon, Malp pack and stargates V2. All the focus of the developers is currently on armed assault, see below
Operation Flashpoint: Resistance
Current Projects
- DSF Stargate 1.4 System
- DSF Stargate Challenged Empire's Mod
- BXBX Stargate V2
- Crionyks Units and Weapons
- Teltac
- Stargate Civilians pack
- Area 52 and Atlantis
- MALP pack
- F302
Released: Troops
- [URL Name Of Pack]
Released: Weapons
- [URL Name Of Pack]
Released: Aircraft
- [URL Name Of Pack]
Released: Joint Releases
- [URL Name Of Pack]
Addon Help
Armed Assault
Introduction
With the release of Armed Assault set for 16/02/2007 the team has begun work on modifying the already released content in preparation. Images of the stargate already in Armed Assault can be seen on BXBX website. Hopefully soon after the UK release of Armed Assault we can have a gate system released for users. Sadly some addons originally meant for a Operation Flashpoint Resistance release may never be released for that game, as BXBX developers attention is now focused on moving addons to ArmA and continuing development there.