Custom Memory Allocator – Arma 2

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===  MemTotalCommitted() ===
===  MemTotalCommitted() ===
Total memory committed by the allocator (should correspond to VirtualAlloc with MEM_COMMIT)
===  MemTotalReserved() ===  
===  MemTotalReserved() ===  
===  MemFlushCache(size_t size) ===
===  MemFlushCache(size_t size) ===

Revision as of 13:44, 27 October 2011


Since Arma 2 Operation Arrowhead build 85869 (1.60 beta) it is possible to provide custom memory allocators for the game. The allocator is a dll placed in dll directory located next to the game executable.

The dll interface is as follows:

extern "C" {
  __declspec(dllexport) size_t __stdcall MemTotalCommitted();         // _MemTotalCommitted@0
  __declspec(dllexport) size_t __stdcall MemTotalReserved();          // _MemTotalReserved@0
  __declspec(dllexport) size_t __stdcall MemFlushCache(size_t size);  // _MemFlushCache@4
  __declspec(dllexport) void __stdcall MemFlushCacheAll();            // _MemFlushCacheAll@0
  __declspec(dllexport) size_t __stdcall MemSize(void *mem);          // _MemSize@4
  __declspec(dllexport) void *__stdcall MemAlloc(size_t size);        // _MemAlloc@4
  __declspec(dllexport) void __stdcall MemFree(void *mem);            // _MemFree@4
};

MemTotalCommitted()

Total memory committed by the allocator (should correspond to VirtualAlloc with MEM_COMMIT)

MemTotalReserved()

MemFlushCache(size_t size)

MemFlushCacheAll()

MemSize(void *mem)

MemAlloc(size_t size)

MemFree(void *mem)