lineIntersectsWith: Difference between revisions

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(Improved example)
(Syntax)
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| '''lineIntersectsWith''' [begPos, endPos, withObj, ignoreObj, sortByDist] |= Syntax
| '''lineIntersectsWith''' [begPos, endPos, objIgnore1, objIgnore2, sortByDist] |= Syntax


|p1= begPos: [[PositionASL]] |= Parameter 1
|p1= begPos: [[PositionASL]] |= Parameter 1
|p2= endPos: [[PositionASL]] |= Parameter 2
|p2= endPos: [[PositionASL]] |= Parameter 2
|p3= objIgnore1: (optional) [[Object]] object to ignore. When testing intersection from an object/unit/vehicle, pass that object here to prevent intersection inside of the object.|=Parameter 3
|p3= objIgnore1: (optional) [[Object]] - object to ignore. When testing intersection from an object/unit/vehicle, pass that object here to prevent intersection inside of the object.|=Parameter 3
|p4= objIgnore2: (optional) [[Object]] another object to ignore. When testing intersection of a line between two objects, pass the second object here to prevent interesection inside of it being reported|= Parameter 4
|p4= objIgnore2: (optional) [[Object]] - another object to ignore. When testing intersection of a line between two objects, pass the second object here to prevent interesection inside of it being reported|= Parameter 4
|p5= sortByDist: (optional) [[Boolean]] - sort intersecting objects by distance |= Parameter 5
|p5= sortByDist: (optional) [[Boolean]] - sort intersecting objects by distance |= Parameter 5



Revision as of 21:33, 8 June 2012

Hover & click on the images for description

Description

Description:
Returns objects intersecting with the virtual line from begPos to endPos.
Groups:
Uncategorised

Syntax

Syntax:
lineIntersectsWith [begPos, endPos, objIgnore1, objIgnore2, sortByDist]
Parameters:
begPos: PositionASL
endPos: PositionASL
objIgnore1: (optional) Object - object to ignore. When testing intersection from an object/unit/vehicle, pass that object here to prevent intersection inside of the object.
objIgnore2: (optional) Object - another object to ignore. When testing intersection of a line between two objects, pass the second object here to prevent interesection inside of it being reported
sortByDist: (optional) Boolean - sort intersecting objects by distance
Return Value:
Array - intersecting objects

Examples

Example 1:
lineIntersectsWith [eyePos player, aimPos chopper, player, chopper]

Additional Information

See also:
terrainIntersectlineIntersects

Notes

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Notes

Posted on may 31, 2012 - 10:50 (CEST)
Lou Montana
Please note the difference :
  • terrainIntersect
  • lineIntersects
  • lineIntersectsWith

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