lineIntersectsWith: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (removed TOH category)
mNo edit summary
Line 4: Line 4:
| arma2oa |= Game name
| arma2oa |= Game name


|1.61|= Game version
|1.62|= Game version
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 08:08, 22 July 2012

Hover & click on the images for description

Description

Description:
Returns objects intersecting with the virtual line from begPos to endPos.
Groups:
Uncategorised

Syntax

Syntax:
lineIntersectsWith [begPos, endPos, objIgnore1, objIgnore2, sortByDist]
Parameters:
begPos: PositionASL
endPos: PositionASL
objIgnore1: (optional) Object - object to ignore. When testing intersection from an object/unit/vehicle, pass that object here to prevent intersection inside of the object.
objIgnore2: (optional) Object - another object to ignore. When testing intersection of a line between two objects, pass the second object here to prevent interesection inside of it being reported
sortByDist: (optional) Boolean - sort intersecting objects by distance
Return Value:
Array - intersecting objects

Examples

Example 1:
lineIntersectsWith [eyePos player, aimPos chopper, player, chopper]

Additional Information

See also:
terrainIntersectlineIntersects

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on may 31, 2012 - 10:50 (CEST)
Lou Montana
Please note the difference :
  • terrainIntersect
  • lineIntersects
  • lineIntersectsWith

Bottom Section