currentVisionMode: Difference between revisions
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m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
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Line 13: | Line 13: | ||
* 0 - daytime | * 0 - daytime | ||
* 1 - night vision | * 1 - night vision | ||
* 2 - | * 2 - thermal vision |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 22:24, 29 April 2016
Description
- Description:
- Returns current vision mode of unit's weapon.
- 0 - daytime
- 1 - night vision
- 2 - thermal vision
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_currMode = currentVisionMode gunner _tank
- Example 2:
if (currentVisionMode player == 1) then { hint "nightvision active"; };
Additional Information
- See also:
- currentMagazinecurrentWeaponcurrentMuzzlecurrentWeaponModecurrentZeroingmagazinesTurretweaponsTurret
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.51
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- ArmA 2 OA: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters