getAnimAimPrecision: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
||
Line 10: | Line 10: | ||
|descr= Returns aim precision for current animation | |descr= Returns aim precision for current animation | ||
|s1= | |s1= '''getAnimAimPrecision''' unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] |
Revision as of 22:14, 19 June 2021
Description
- Description:
- Returns aim precision for current animation
- Groups:
- AnimationsStamina System
Syntax
Examples
- Example 1:
getAnimAimPrecision player;
Additional Information
- See also:
- Arma 3: Stamina
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note