hcLeader: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}")
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}")
Line 47: Line 47:
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 01:34, 10 January 2021

Hover & click on the images for description

Description

Description:
Returns group's high command commander.
Groups:
High Command

Syntax

Syntax:
hcLeader group
Parameters:
group: Group -
Return Value:
Object

Examples

Example 1:
_leader = hcLeader groupName;

Additional Information

See also:
High CommandhcAllGroupshcGroupParamshcRemoveAllGroupshcRemoveGrouphcSelectedhcSelectGrouphcSetGrouphcShowBarhcShownBaronHCGroupSelectionChanged

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on September 2, 2009
Dimitri Harkov
hcLeader returns 'NULL_OBJECT' if you use it on your HC commander's group in a HC setup with subordinates. It seems to work as expected if you don't use subordinates.

Bottom Section