diag frameno: Difference between revisions

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<dl class="command_description">
<dd class="notedate">Posted on November 19, 2014 - 23:51 (UTC)</dd>
<dt class="note">[[User:DreadedEntity|DreadedEntity]]</dt>
<dd class="note">
Avoid using hard-coded frame-specific events, the total amount of drawn frames is persistent across all missions. It does not get reset until the game is closed.
</dd>
</dl>
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Revision as of 01:51, 20 November 2014


Hover & click on the images for description

Description

Description:
Returns number of frame currently displayed .
Groups:
Uncategorised

Syntax

Syntax:
diag_frameno
Return Value:
Number

Examples

Example 1:
_currFrameNo = diag_frameno;

Additional Information

See also:
diag_fpsdiag_fpsmindiag_logdiag_tickTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on November 19, 2014 - 23:51 (UTC)
DreadedEntity
Avoid using hard-coded frame-specific events, the total amount of drawn frames is persistent across all missions. It does not get reset until the game is closed.