ropeCut
Jump to navigation
Jump to search
Description
- Description:
- Cuts the given rope to the specified length. If some entity was attached to the end of the rope, it will be detached. The rope remains attached to its parent transport and if the length is set to 0 or even negative does not get destroyed. Use ropeDestroy to remove it completely.
- Groups:
- Ropes and Sling Loading
Syntax
- Syntax:
- ropeCut [rope, length]
- Parameters:
- rope: Object - rope object obtained from ropeCreate
- length: Number - length of the rope in meters after the cut
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- ropes canSlingLoad enableRopeAttach getSlingLoad ropeAttachedObjects ropeAttachTo ropeDestroy ropeLength ropeUnwound ropeAttachedTo ropeCreate ropeDetachropeAttachEnabledropeEndPositionropeUnwindsetSlingLoadslingLoadAssistantShown
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note